![]() ![]() The 2nd opinion is the bleeding is not enough. There is talk about normal edges and roughness that do not export in the right way when Samd is used on the export. There are 2 major opinions on how the white lines can get fixed. I also am working with Garth, send my workflow and crossing my finger now, hoping this gets fixed too. It's a bit discouraging seeing breaks and gaps in the clothing. Would be nice to hear from someone from Sansar to say this is at least being looked into. I think I've done all I can at this point. ![]() The top shoulder seam I was able to eliminate entirely (using seam merge in MD) which closed up that gap anyways. I tried "double" seams (overlapping seams) at the shoulders and sleeves but this STILL produced gaps there. ![]() (Extract it with 7zip from the samd file) make the white background of diffuse.png a dark color to match the fabric then upload as material (diffuse.png) when uploading the garment. I was able to remedy the white lines by fiddling with the texture map. Some of the pics show flesh like the mesh parts are coming apart. I tested with this dark purple dress below and made a darker purpleīodysuit w attached tights for underneath it with NO seams on the sides of that garment and still there is white/flesh colored lines on the sides of the dress. The texture maps are not extending out enough to cover the mesh parts. It looks like from this that it is a texture map issue. Here are some of my very close up shots of gaps and lines. ![]()
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